V
Senior UI/UX Artist - Hole.io
Voodoo
BarcelonaRemotePermanentGaming
- Establish a high quality, scalable UI, from early concepts to final implementation.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
- Setup, integrate, and animate UI scenes in Unity.
- Collaborate with the Art Director to ensure consistency with the game's visual tone.
- Work with Game Designers to ensure UI supports gameplay and accessibility goals.
- Ensure technical feasibility and performance of UI assets on mobile devices.
- Iterate quickly based on team feedback and live user data.
Profile
- Proven experience as a UI/UX Artist on shipped mobile games.
- Strong proficiency in Figma with experience building and maintaining component libraries.
- Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
- Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
- Demonstrated ability to build and follow a consistent UI visual language.
- Experience collaborating with cross-functional remote teams.
- Fluent in English.
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
This listing was aggregated from a public company job board. ResuBuild is not the employer. Always review the original posting before applying.
Your next resume is one paste away
Paste a job description and get a tailored, ATS-ready resume and matching cover letter in seconds. Start free — five full generations, no credit card.